Dr. Jeffries' Lab

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#Microfeats by Owen. Microfeats are experimental feats we have in playtesting or development (and may well change before they ever get used in a product – or may get cut entirely).

Greater Blinding Flash.
Prereq: Dex 13, Blinding Flash, Combat Expertise, base attack +6. When you use the Blinding flash feat (Feat Resource Document page 64) if your opponent fails the save he is blinded for 1 round, rather than dazzled. You may use this feat in an area of normal or bight light. You may use this feat a number of time per day equal to 1/3 your base attack bonus. #Microfeats This feat was inspired by Blinding Flash, and the wealth of feat choices compiled in the Feat Resource Document. 

Throwback. Some strange genetic quirk in your heritage has suddenly become active. Select a single 1-point standard or advanced racial trait (from the race builder in Pathfinder RPG Advanced Race Guide) that is from one of the following categories: Defense, Feats and Skills, Magic, Movement, Offense, or Senses. You must meet all of this trait's prerequisites. You gain this trait. This feat may be taken more than once. Each time, it applies to a different 1-point trait. #Microfeats. Inspired by Horrors of the Aboleth.